I had the opportunity to talk with Eline about her humble career as a video games journalist, an independent game developer, and now, a communications manager at the Dutch Game Garden.

How was your experience working as part of Game Oven, and how different was the development process like for the first game compared with the last game you worked on at Game Oven?

You’ve labeled your areas of work as “production, PR, and marketing.”

Are multiple areas of expertise a necessity for independent developers, or did you grow up knowing you wanted to work in more than one area?

Did video games journalism play a role in your growth?

How important was your master’s degree in getting a job at a game studio?

What do you think game studios look for in prospective employees?

What does video games journalism mean to you as a professional in the video gaming industry?

Do you think it is a good or a bad thing that people are reading less and watching more?

Do you see online videos becoming an over-saturated market, similar to articles now?

How important are institutions like Dutch Game Garden (DGG) to independent developers, and how has it influenced the Dutch, as well as international, gaming industry?

How does your current role at Dutch Game Garden differ from your previous roles?

Are there any upcoming projects of note you are currently involved in?

 For more on Eline, follow her on Twitter @ElineMuijres and on her official website elinemuijres.com.

The interview has been edited for length and clarity.